
It sounds good, the controls are good, and the classic music throughout the game really sell it.


The new visuals, gyroscope aiming, and inventory management really make this remake a whole lot better than the original. However, the Nintendo 3DS remake is a way better experience. I didn't really enjoy it too much and I didn't believe it deserved all the praise it got but it was a revolutionary title in the Zelda franchise. The Legend of Zelda: Ocarina of Time was an OK game for the N64. The Master Quest was previously available as part of a GameCube compilation disc for those who pre-ordered The Legend of Zelda: The Wind Waker. Also included is the "Master Quest," a more challenging version of the main game with redesigned dungeons. You can now equip up to four items instead of three, and certain parts of the game have been reworked to minimize frustration. The first-person camera that appears while aiming weapons like the slingshot or bow can be manipulated using either the Circle Pad or the system's built-in gyro sensor. The graphics feature higher resolution textures, improved character models, as well as a shift from the original game's pre-rendered elements to 3D polygons.

Ocarina of Time 3D features the same storyline, locales, and action as in 1998's game, but with updated visuals, a touch-screen interface, and several other surprises. Link's first foray in 3D is fittingly adapted to the 3DS platform as an enhanced remake of the classic Nintendo 64 game.
